ART DIRECTOR

CREATIVE DIRECTION / NEW IP DEVELOPMENT / LICENSED IPs / LIVE OPERATIONS / PIPELINE DEV

kevinbenham78@gmail.com

Art Director. BRAND DEVELOPmENt. NEW IP

I’m Kevin, a Miami-based Art Director with over 20 years in AAA, PC and mobile games. I develop visual identities for new IP and help established franchises evolve.

My work includes modernizing Stumble Guys’ visual language and brand presentation, establishing the initial art direction for Warhammer 40,000: Tacticus, and developing Rivengard’s original world. Across Fortis, Wildlife and earlier roles at Blizzard and Creative Assembly, I’ve combined hands-on craft with creative leadership, audience testing and production development. Teaching and artist mentorship have remained central to my approach.

I am currently at Fortis Games on their New Games Slate.

CLear Vision. Cohesive brands. empowered teams.

I bring art, narrative, gameplay presentation and marketing together around a shared creative direction. Through UA creative testing and visual iteration, I explore what connects with players and use those insights to sharpen a game’s identity.

I build the teams, partnerships and traditional and AI-assisted workflows needed to sustain that direction through development and live operations.

Project Art Direction & Work

AAA Games: IC

Mobile Games: Art Director

Art Direction: Kevin Griffith / Artists: Shana Varacryse & Pablo Belmonte

I hope you enjoyed my current work portfolio.  As my journey continues as an Artist, I would love to hear from you.  Please feel free to contact me via email here.

AD Documentation & Decks available upon request.

LETS GET IN TOUCH!

Love to Connect w/other Creatives. Drop me a line…

CV

Art Director, Fortis Games 2025-Present

New Games Slate (TBD)

Art Director, Scopely 2023-2025

Stumble Guys

Art Director, Wildlife Studios 2021-2023

New Games

Studio Art Director, Snowprint Studios 2019-2021

Rivengard, Warhammer 40k Tacticus

Art Director, Treasurehunt Studios 2017-2019

Trolls Pop

Senior Environment Artist, Bigpoint, 2016-2018

RTS Team

Senior Environment Artist, Goodgames Studio, 2015-2016

Core Games

Senior Environment Artist, Creative Assembly 2014-2015

Warhammer Total War

Environment Artist, Blizzard,

2005-2014

World of Warcraft, Diablo III, Starcraft II

Environment Artist, Turbine, 2004-2005

Dungeons & Dragons Online

Environment Artist, Electronic Arts, 2003-2004

Lord of the Rings: Battle for Middle Earth

Building Worlds & forging Partnerships